docs: update roadmap to mark message examples as complete
Updated current focus to Chat Branching/Checkpoints as next feature. Added Message Examples and Token Counter to implemented features list. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
18
ROADMAP.md
18
ROADMAP.md
@@ -17,11 +17,13 @@
|
|||||||
- Regex Scripts (global and character-scoped text transformations)
|
- Regex Scripts (global and character-scoped text transformations)
|
||||||
- Chat History Import/Export (JSON format)
|
- Chat History Import/Export (JSON format)
|
||||||
- Enhanced Message Controls (delete, pin, hide, continue, regenerate any message)
|
- Enhanced Message Controls (delete, pin, hide, continue, regenerate any message)
|
||||||
|
- Token Counter (real-time display with per-section breakdown)
|
||||||
|
- Message Examples (character card examples injected into context)
|
||||||
|
|
||||||
### 🎯 Current Focus: Advanced Roleplay Features
|
### 🎯 Current Focus: Advanced Chat Management
|
||||||
**Next Up:** Implementing Message Examples Usage to properly inject character card examples into context, or exploring Character Expressions for visual immersion.
|
**Next Up:** Implementing Chat Branching/Checkpoints to enable non-linear conversation exploration with the ability to save conversation states, create branches from any point, and switch between different conversation paths.
|
||||||
|
|
||||||
**Recent Completion:** Enhanced Message Controls - complete granular control over conversation history including delete, pin, hide, continue incomplete messages, and regenerate any message (not just the last one).
|
**Recent Completion:** Message Examples - character card message examples are now parsed, processed with template variable replacement, and injected into context at configurable positions to teach the AI the character's voice and writing style.
|
||||||
|
|
||||||
## Phase 1: Core Roleplay Infrastructure (High Priority)
|
## Phase 1: Core Roleplay Infrastructure (High Priority)
|
||||||
**Goal: Enable basic roleplay-focused prompt engineering**
|
**Goal: Enable basic roleplay-focused prompt engineering**
|
||||||
@@ -74,11 +76,11 @@
|
|||||||
|
|
||||||
**Why Important:** Visual representation of character emotions dramatically enhances immersion and makes conversations feel more alive.
|
**Why Important:** Visual representation of character emotions dramatically enhances immersion and makes conversations feel more alive.
|
||||||
|
|
||||||
### 3. Message Examples in Context
|
### 3. Message Examples in Context ✅
|
||||||
- [ ] Actually use mes_example field from character cards
|
- [x] Actually use mes_example field from character cards
|
||||||
- [ ] Format and inject into prompt properly
|
- [x] Format and inject into prompt properly
|
||||||
- [ ] Position control in context
|
- [x] Position control in context
|
||||||
- [ ] Token budget allocation for examples
|
- [x] Token budget allocation for examples
|
||||||
|
|
||||||
**Why Important:** Message examples help the AI understand the character's voice and writing style, leading to more accurate portrayals.
|
**Why Important:** Message examples help the AI understand the character's voice and writing style, leading to more accurate portrayals.
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user