docs: add comprehensive roleplay enhancement roadmap
Created ROADMAP.md with detailed plan to transform Claudia into a full-featured roleplay platform comparable to SillyTavern. Based on extensive research of SillyTavern's features and roleplay community needs. Key planned features organized in 7 phases: - Phase 1: World Info/Lorebooks, Author's Note, Jailbreak Templates - Phase 2: User Personas, Character Expressions, Message Examples - Phase 3: Chat Branching, Enhanced Message Controls, Timeline Viz - Phase 4: Group Chats with multi-character support - Phase 5: Token Counter, Context Templates, Smart Management - Phase 6: Quick Replies, Macros, Regex Scripts, Hotkeys - Phase 7: Polish and UX improvements Updated README.md to: - Reflect current roleplay-focused vision - Document all implemented features - Reference the detailed roadmap - Add version milestones (v0.1.0 → v0.2.0) Next target: v0.2.0 "Roleplay Foundation" with World Info, Author's Note, and Token Counter as the core infrastructure for quality roleplay. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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README.md
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# Claudia
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# Claudia
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Beautiful AI desktop companion built with Tauri and Rust.
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Beautiful AI roleplay desktop companion built with Tauri and Rust.
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## Vision
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Claudia aims to be a lightweight, desktop-native alternative to SillyTavern, focusing on roleplay and character-based interactions while maintaining a clean, modern interface.
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## Features
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## Features
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### Core Features
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### Core Chat Features
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- 🎨 **Beautiful glassmorphic UI** with gradient backgrounds and blur effects
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- 🎨 **Beautiful glassmorphic UI** - Modern design with gradient backgrounds
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- 🔧 **Bring-your-own-API** - supports any Anthropic-compatible API
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- 🔧 **Bring-your-own-API** - Supports any Anthropic-compatible API
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- ✅ **API validation** via /v1/models endpoint
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- ✅ **API validation** - Automatic model detection via /v1/models
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- 💬 **Full conversation context** - AI remembers your entire conversation
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- 💬 **Full conversation context** - AI remembers your entire conversation
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- 💾 **Persistent chat history** - conversations saved between sessions
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- 💾 **Persistent chat history** - Conversations saved per character
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- 🎯 **Custom window controls** - drag, minimize, maximize, close
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- 🎯 **Streaming responses** - Real-time token display (optional)
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### Character System
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- 🎭 **Multiple characters** - Switch between different AI personas
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- 🖼️ **Character avatars** - Upload custom images with zoom preview
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- 📇 **V2/V3 character cards** - Import/export Tavern-compatible cards
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- ✏️ **Full character editor** - All v2/v3 fields supported (description, scenario, examples, etc.)
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### Advanced Chat Features
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- 🔄 **Message swipes** - Generate multiple responses and swipe between them
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- ✏️ **Message editing** - Edit messages and regenerate from any point
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- 🔀 **Chat branching** - Explore alternate conversation paths
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### Message Display
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### Message Display
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- 📝 **Full markdown rendering** - headers, lists, tables, links, blockquotes
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- 📝 **Full markdown rendering** - Headers, lists, tables, links, blockquotes
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- 🎨 **Syntax highlighting** - beautiful code blocks with highlight.js
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- 🎨 **Syntax highlighting** - Beautiful code blocks with highlight.js
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- 📋 **Copy code blocks** - one-click copy button on hover
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- 📋 **Copy code blocks** - One-click copy button on hover
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- ✨ **Smooth animations** - elegant message transitions
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- ✨ **Smooth animations** - Elegant message transitions
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### User Experience
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- ⌨️ **Keyboard shortcuts** - Enter or Ctrl+Enter to send, Shift+Enter for new lines
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- 🗑️ **Clear conversations** - easily start fresh
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- 🎯 **Auto-resizing input** - textarea grows with your message
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- 🎭 **Light/dark mode** - automatic based on system preferences
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## Running
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## Running
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### Keyboard Shortcuts
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### Keyboard Shortcuts
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- **Enter** - Send message
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- **Enter** - Send message
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- **Shift+Enter** - New line in message
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- **Shift+Enter** - New line in message
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- **Up Arrow** - Edit last user message
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- **Left/Right Arrow** - Swipe between alternative responses
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### Character Management
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- **Character Dropdown** - Switch between characters
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- **Settings → Character Tab** - Edit current character
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- **Import v2 Card** - Import Tavern character cards (PNG format)
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- **Export v2 Card** - Export character as Tavern-compatible card
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### Interface
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### Interface
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- **Drag header** - Move window around your desktop
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- **Drag header** - Move window around your desktop
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- **Trash icon** - Clear conversation history
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- **Trash icon** - Clear conversation history
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- **Settings icon** - Configure API settings
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- **Settings icon** - Configure API settings
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- **Minimize/Maximize** - Window controls
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- **Minimize/Maximize** - Window controls
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## Roadmap
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Claudia is being developed to become a full-featured roleplay platform comparable to SillyTavern. See [ROADMAP.md](ROADMAP.md) for detailed plans including:
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**Coming Soon:**
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- 📚 World Info/Lorebooks for dynamic context
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- 📝 Author's Note for better prompt control
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- 👤 User Personas for identity management
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- 😊 Character Expression Sprites
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- 🔢 Token Counter and context visualization
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- 👥 Group Chats with multiple characters
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- ⚡ Quick Replies and macro system
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**Current Version:** v0.1.0 - Basic character chat with swipes and card import/export
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**Next Version:** v0.2.0 - Roleplay Foundation (World Info, Author's Note, Token Counter)
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## Contributing
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This is a personal project, but feedback and suggestions are welcome! If you encounter bugs or have feature requests, please open an issue on GitHub.
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ROADMAP.md
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# Claudia Roleplay Enhancement Roadmap
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## Current Status
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### ✅ Implemented Features
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- V2/V3 Character Card Import/Export
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- Message Swipes (multiple response alternatives)
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- Streaming Responses with toggle
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- Character Management (multiple characters)
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- Character Avatars with upload and zoom
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- Expanded Character Editor (all v2/v3 fields)
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## Phase 1: Core Roleplay Infrastructure (High Priority)
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**Goal: Enable basic roleplay-focused prompt engineering**
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### 1. World Info/Lorebook System
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- [ ] Create UI for managing lorebook entries (keyword, content, priority)
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- [ ] Implement keyword detection in recent messages
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- [ ] Add context injection before message generation
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- [ ] Support recursive entry activation
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- [ ] Per-character lorebook assignment
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- [ ] Import/export lorebook files
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**Why Important:** World Info is the foundation of consistent roleplay. It allows dynamic context injection based on what's currently relevant in the conversation, saving tokens while maintaining world consistency.
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### 2. Author's Note
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- [ ] Add configurable Author's Note field (inserted at depth 1-5)
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- [ ] Position control (after system, before/after examples, etc.)
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- [ ] Per-character Author's Note support
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- [ ] Template variables in Author's Note
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**Why Important:** Author's Note is considered better than system prompts for roleplay because it appears closer to the actual conversation, reducing AI tendency to ignore or forget instructions.
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### 3. Jailbreak Templates
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- [ ] Add jailbreak template field in settings
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- [ ] Preset jailbreak templates for roleplay
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- [ ] Per-character jailbreak override option
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- [ ] Template preview and testing
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**Why Important:** Many roleplay scenarios require specific prompting to work well with API safety filters and to maintain character consistency.
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## Phase 2: Enhanced Character Features (High Priority)
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**Goal: Better character representation and user identity**
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### 1. User Personas
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- [ ] Create persona management UI (name, description, avatar)
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- [ ] Chat-level persona locking
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- [ ] Character-level persona locking
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- [ ] Default persona setting
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- [ ] Quick persona switching
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**Why Important:** Allows users to have multiple identities for different roleplay scenarios without manually changing their name and description each time.
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### 2. Character Expressions/Sprites
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- [ ] Support for emotion-based character images
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- [ ] Sentiment analysis of AI responses (local model)
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- [ ] 28+ emotion presets (happy, sad, angry, neutral, etc.)
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- [ ] Expression sprite packs (import/export)
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- [ ] Manual expression override with /emote command
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- [ ] Sprite positioning options (beside chat, behind chat, etc.)
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**Why Important:** Visual representation of character emotions dramatically enhances immersion and makes conversations feel more alive.
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### 3. Message Examples in Context
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- [ ] Actually use mes_example field from character cards
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- [ ] Format and inject into prompt properly
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- [ ] Position control in context
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- [ ] Token budget allocation for examples
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**Why Important:** Message examples help the AI understand the character's voice and writing style, leading to more accurate portrayals.
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## Phase 3: Advanced Chat Management (Medium Priority)
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**Goal: Non-linear conversation control**
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### 1. Chat Branching/Checkpoints
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- [ ] Save conversation state at any message
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- [ ] Create branches from any point
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- [ ] Switch between branches
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- [ ] Visual branch indicator in UI
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- [ ] Branch naming and organization
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- [ ] Delete/merge branches
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**Why Important:** Roleplay often involves exploring "what if" scenarios. Branching lets you explore different conversation paths without losing previous progress.
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### 2. Enhanced Message Controls
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- [ ] Delete individual messages (not just clearing all)
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- [ ] Regenerate any message (not just last)
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- [ ] Continue incomplete messages
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- [ ] Message pinning (keep certain messages in context)
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- [ ] Message folding/hiding
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- [ ] Bulk message operations
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**Why Important:** Fine-grained control over conversation history allows users to craft the perfect roleplay session.
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### 3. Timeline Visualization
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- [ ] Visual tree of chat branches
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- [ ] Quick navigation between branches
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- [ ] Branch metadata (creation date, message count, etc.)
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- [ ] Visual diff between branches
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- [ ] Merge branch capability
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**Why Important:** Makes managing complex branching conversations intuitive and prevents users from getting lost.
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## Phase 4: Multi-Character/Group Chats (Medium Priority)
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**Goal: Enable complex multi-character scenarios**
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### 1. Group Chat Foundation
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- [ ] Create group chat data structure
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- [ ] UI for managing group members
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- [ ] Add/remove characters from groups
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- [ ] Group chat history management
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- [ ] Per-group settings
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**Why Important:** Many roleplay scenarios involve multiple characters interacting. Group chats enable DM-style gameplay and complex social scenarios.
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### 2. Reply Management
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- [ ] Manual character selection
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- [ ] Natural order (mention-based)
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- [ ] Talkativeness settings per character (0-100%)
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- [ ] Auto-mode (characters respond automatically)
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- [ ] Character muting/unmuting
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- [ ] Reply order presets
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**Why Important:** Gives users control over conversation flow while allowing for spontaneous multi-character interactions.
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### 3. Group Chat UI
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- [ ] Character indicators on messages
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- [ ] Character list sidebar
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- [ ] Mute/unmute controls
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- [ ] Character ordering/priority
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- [ ] Group-wide lorebook support
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**Why Important:** Clear visual indicators make group conversations easy to follow.
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## Phase 5: Context & Token Management (Medium Priority)
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**Goal: Visibility and control over context usage**
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### 1. Token Counter
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- [ ] Real-time token count display
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- [ ] Per-section breakdown (system, history, WI, etc.)
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- [ ] Visual context budget indicator
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- [ ] Dotted line showing context cutoff in chat
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- [ ] Warning when approaching limit
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**Why Important:** Understanding what's in context and what's being cut is crucial for debugging issues and optimizing prompts.
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### 2. Context Templates
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- [ ] Customizable prompt assembly order
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- [ ] Handlebars template support
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- [ ] Presets for different model types (Alpaca, ChatML, Llama, etc.)
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- [ ] Template preview
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- [ ] Variable substitution visualization
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**Why Important:** Different models expect different prompt formats. Templates ensure prompts are formatted correctly for each model.
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### 3. Smart Context Management
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- [ ] Summarization of old messages
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- [ ] Automatic message trimming
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- [ ] Priority-based context allocation
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- [ ] Context budget per source (system, WI, history, etc.)
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- [ ] Smart message selection (keep important messages)
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**Why Important:** Efficient context usage means longer, more coherent conversations without running out of tokens.
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## Phase 6: Power User Features (Low Priority)
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**Goal: Advanced customization and automation**
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### 1. Quick Replies
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- [ ] Preset message buttons
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- [ ] Macro support in quick replies
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- [ ] Import/export QR sets
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- [ ] Character-specific QR sets
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- [ ] Conditional quick replies
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- [ ] Quick reply categories/folders
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**Why Important:** Speeds up common actions and reduces repetitive typing in roleplay scenarios.
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### 2. Macro System
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- [ ] Basic macros ({{user}}, {{char}}, {{random}}, etc.)
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- [ ] Date/time macros
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- [ ] Conditional macros
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- [ ] Custom macro definitions
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- [ ] Nested macro support
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- [ ] Macro debugging
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**Why Important:** Makes prompts and messages dynamic and reusable across different scenarios.
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### 3. Regex Scripts
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- [ ] Global and character-scoped scripts
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- [ ] Text transformation on messages
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- [ ] Auto-markdown formatting
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- [ ] Import/export regex presets
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- [ ] Regex testing interface
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- [ ] Script priority/ordering
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**Why Important:** Allows automatic text formatting, correction, and enhancement without manual intervention.
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### 4. Hotkey System
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- [ ] Customizable keyboard shortcuts
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- [ ] Quick actions (regen, edit, delete, etc.)
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- [ ] Markdown formatting hotkeys
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- [ ] Quick Reply hotkeys
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- [ ] Navigation hotkeys
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- [ ] Hotkey conflict detection
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**Why Important:** Power users rely on keyboard shortcuts for efficient workflow.
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## Phase 7: Polish & UX (Ongoing)
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**Goal: Better user experience for roleplay**
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### 1. Instruct Mode Support
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- [ ] Preset templates (Alpaca, ChatML, Llama, etc.)
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- [ ] Custom template creation
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- [ ] Auto-detect model format from API
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- [ ] Instruction wrapping for system/user/assistant messages
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**Why Important:** Ensures compatibility with instruction-tuned models that expect specific formats.
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### 2. Export/Import Improvements
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- [ ] Export chats as markdown
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- [ ] Export chats as formatted text
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- [ ] Export chats as JSON with metadata
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- [ ] Import chats from other formats
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- [ ] Bulk character import
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- [ ] Character pack support (multiple characters + lorebooks)
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**Why Important:** Sharing and migrating content between platforms and backing up work.
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### 3. UI Enhancements
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- [ ] Message timestamps
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- [ ] Character indicators in messages
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- [ ] Better settings organization (categories, search)
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- [ ] Theme customization (colors, fonts, etc.)
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- [ ] Compact/cozy view modes
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- [ ] Responsive design for different screen sizes
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- [ ] Accessibility improvements
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**Why Important:** Better UI means less friction and more immersion in roleplay.
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## Implementation Priority Ranking
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### Must-Have for Basic Roleplay:
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1. **World Info/Lorebooks** - Core feature for consistent roleplay
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2. **Author's Note** - Better prompt control than system prompts alone
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3. **Token Counter** - Visibility into what's happening
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4. **Message Examples Usage** - Better character accuracy
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### Important for Good Roleplay:
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5. **User Personas** - Identity management
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6. **Chat Branching** - Non-linear exploration
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7. **Enhanced Message Controls** - Fine-grained editing
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8. **Jailbreak Templates** - Handle various scenarios
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### Great for Enhanced Experience:
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9. **Expression Sprites** - Visual immersion
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10. **Quick Replies + Macros** - Efficiency
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11. **Context Templates** - Model compatibility
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12. **Group Chats** - Complex scenarios
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### Nice to Have:
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13. **Timeline Visualization** - Advanced branch management
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14. **Regex Scripts** - Automation
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15. **Hotkeys** - Power user efficiency
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16. **Smart Context Management** - Optimization
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## Research Sources
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This roadmap is based on research into SillyTavern's features and best practices from the roleplay AI community:
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- SillyTavern official documentation (docs.sillytavern.app)
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||||||
|
- Character card specifications (V2/V3 format)
|
||||||
|
- Community presets and guides on HuggingFace
|
||||||
|
- Roleplay community feedback and feature requests
|
||||||
|
|
||||||
|
## Technical Considerations
|
||||||
|
|
||||||
|
### Data Structures Needed:
|
||||||
|
- Lorebook entries (keyword, content, priority, insertion order, depth)
|
||||||
|
- Personas (name, description, avatar, chat/character locks)
|
||||||
|
- Chat branches (branch point, parent branch, metadata)
|
||||||
|
- Expression mappings (emotion → image file)
|
||||||
|
- Quick replies (text, macros, conditions, categories)
|
||||||
|
- Context templates (format strings, variables, presets)
|
||||||
|
|
||||||
|
### Backend Changes Required:
|
||||||
|
- Context assembly refactor (modular system for injecting different sources)
|
||||||
|
- Token counting integration (model-specific tokenizers)
|
||||||
|
- Sentiment analysis (local model or API integration)
|
||||||
|
- Branching chat storage (tree structure instead of linear)
|
||||||
|
- Group chat message routing (multi-character generation)
|
||||||
|
|
||||||
|
### UI Additions Needed:
|
||||||
|
- Lorebook editor panel
|
||||||
|
- Persona management panel
|
||||||
|
- Branch visualization widget
|
||||||
|
- Token counter display
|
||||||
|
- Group chat member list
|
||||||
|
- Quick reply buttons
|
||||||
|
- Expression sprite overlay
|
||||||
|
- Context template editor
|
||||||
|
|
||||||
|
## Version Milestones
|
||||||
|
|
||||||
|
### v0.2.0 - "Roleplay Foundation"
|
||||||
|
- World Info/Lorebooks
|
||||||
|
- Author's Note
|
||||||
|
- Token Counter
|
||||||
|
- Better Message Controls
|
||||||
|
|
||||||
|
### v0.3.0 - "Character Enhancement"
|
||||||
|
- User Personas
|
||||||
|
- Expression Sprites
|
||||||
|
- Message Examples Usage
|
||||||
|
- Jailbreak Templates
|
||||||
|
|
||||||
|
### v0.4.0 - "Advanced Chat"
|
||||||
|
- Chat Branching
|
||||||
|
- Timeline Visualization
|
||||||
|
- Group Chats (basic)
|
||||||
|
|
||||||
|
### v0.5.0 - "Power User"
|
||||||
|
- Quick Replies
|
||||||
|
- Macros
|
||||||
|
- Regex Scripts
|
||||||
|
- Hotkeys
|
||||||
|
|
||||||
|
### v1.0.0 - "Feature Complete"
|
||||||
|
- All planned features implemented
|
||||||
|
- Polished UI
|
||||||
|
- Comprehensive documentation
|
||||||
|
- Import/Export from SillyTavern
|
||||||
|
|
||||||
|
## Notes
|
||||||
|
|
||||||
|
- Focus on **compatibility with SillyTavern** where possible (character cards, lorebooks, etc.)
|
||||||
|
- Keep **performance** in mind - roleplay sessions can be long
|
||||||
|
- Maintain **desktop-first** design - power users prefer desktop interfaces
|
||||||
|
- Consider **offline-first** approach - local models are popular for roleplay
|
||||||
|
- Remember **privacy** - roleplay content is often sensitive
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
Last updated: 2025-10-14
|
||||||
Reference in New Issue
Block a user