+ beautifier
* version info
This commit is contained in:
62
main.js
62
main.js
@@ -1,87 +1,85 @@
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// Modules to control application life and create native browser window
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const {app, Menu, ipcMain, BrowserWindow} = require('electron');
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const singleInstance = require('single-instance');
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const path = require('path');
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const fs = require('fs');
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const {app, Menu, ipcMain, BrowserWindow} = require("electron");
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const singleInstance = require("single-instance");
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const path = require("path");
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const fs = require("fs");
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var locker = new singleInstance('Ether1DesktopWallet');
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var locker = new singleInstance("Ether1DesktopWallet");
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locker.lock().then(function() {
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locker.lock().then(function () {
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// Keep a global reference of the window object, if you don't, the window will
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// be closed automatically when the JavaScript object is garbage collected.
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mainWindow = null;
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function createWindow () {
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function createWindow() {
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// Create the browser window.
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mainWindow = new BrowserWindow({
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width: 1200,
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width: 1200,
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height: 800,
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minWidth: 1100,
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minHeight: 700,
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backgroundColor: "#000000",
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icon: 'assets/images/icon.png'
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icon: "assets/images/icon.png"
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});
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// and load the index.html of the app.
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mainWindow.loadFile('index.html');
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mainWindow.loadFile("index.html");
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EthoGeth.startGeth();
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// Open the DevTools.
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// mainWindow.webContents.openDevTools()
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// Emitted when the window is closed.
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mainWindow.on('closed', function () {
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mainWindow.on("closed", function () {
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// Dereference the window object, usually you would store windows
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// in an array if your app supports multi windows, this is the time
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// when you should delete the corresponding element.
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mainWindow = null
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// when you should delete the corresponding element.
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mainWindow = null;
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});
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require('./modules/menu.js');
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require("./modules/menu.js");
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}
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// This method will be called when Electron has finished
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// initialization and is ready to create browser windows.
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// Some APIs can only be used after this event occurs.
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app.on('ready', createWindow)
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app.on("ready", createWindow);
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// Quit when all windows are closed.
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app.on('window-all-closed', function () {
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app.on("window-all-closed", function () {
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// On OS X it is common for applications and their menu bar
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// to stay active until the user quits explicitly with Cmd + Q
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if (process.platform !== 'darwin') {
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if (process.platform !== "darwin") {
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EthoGeth.stopGeth();
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app.quit();
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}
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})
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});
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app.on('activate', function () {
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app.on("activate", function () {
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// On OS X it's common to re-create a window in the app when the
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// dock icon is clicked and there are no other windows open.
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if (mainWindow === null) {
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createWindow()
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createWindow();
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}
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})
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});
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// In this file you can include the rest of your app's specific main process
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// code. You can also put them in separate files and require them here.
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// listen for request to get template
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// get the template content from file
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ipcMain.on('getTemplateContent', (event, arg) => {
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event.returnValue = fs.readFileSync(path.join(app.getAppPath(), "assets/templates/") + arg, 'utf8');
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ipcMain.on("getTemplateContent", (event, arg) => {
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event.returnValue = fs.readFileSync(path.join(app.getAppPath(), "assets/templates/") + arg, "utf8");
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});
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// quit the app on coomand
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ipcMain.on('appQuit', (event, arg) => {
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ipcMain.on("appQuit", (event, arg) => {
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app.quit();
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});
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})
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.catch(function(err) {
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});
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}).catch(function (err) {
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app.quit();
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})
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});
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require('./modules/geth.js');
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require('./modules/accounts.js');
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require('./modules/database.js');
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require("./modules/geth.js");
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require("./modules/accounts.js");
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require("./modules/database.js");
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