/************************************************************************* * Copyright (c) 2017-2022, NVIDIA CORPORATION. All rights reserved. * * See LICENSE.txt for license information ************************************************************************/ #ifndef NCCL_NET_H_ #define NCCL_NET_H_ #include "nccl.h" #include #define NCCL_NET_HANDLE_MAXSIZE 128 #define NCCL_PTR_HOST 0x1 #define NCCL_PTR_CUDA 0x2 #define NCCL_PTR_DMABUF 0x4 // Maximum number of requests per comm object #define NCCL_NET_MAX_REQUESTS 8 typedef enum {NCCL_LOG_NONE=0, NCCL_LOG_VERSION=1, NCCL_LOG_WARN=2, NCCL_LOG_INFO=3, NCCL_LOG_ABORT=4, NCCL_LOG_TRACE=5} ncclDebugLogLevel; typedef enum {NCCL_INIT=1, NCCL_COLL=2, NCCL_P2P=4, NCCL_SHM=8, NCCL_NET=16, NCCL_GRAPH=32, NCCL_TUNING=64, NCCL_ENV=128, NCCL_ALLOC=256, NCCL_CALL=512, NCCL_ALL=~0} ncclDebugLogSubSys; typedef void (*ncclDebugLogger_t)(ncclDebugLogLevel level, unsigned long flags, const char *file, int line, const char *fmt, ...); typedef struct { char* name; // Used mostly for logging. char* pciPath; // Path to the PCI device in /sys. uint64_t guid; // Unique identifier for the NIC chip. Important for // cards with multiple PCI functions (Physical or virtual). int ptrSupport; // [NCCL_PTR_HOST|NCCL_PTR_CUDA|NCCL_PTR_DMABUF] int speed; // Port speed in Mbps. int port; // Port number. float latency; // Network latency int maxComms; // Maximum number of comms we can create int maxRecvs; // Maximum number of grouped receives. }ncclNetProperties_v6_t; typedef ncclNetProperties_v6_t ncclNetProperties_t; typedef struct { // Name of the network (mainly for logs) const char* name; // Initialize the network. ncclResult_t (*init)(ncclDebugLogger_t logFunction); // Return the number of adapters. ncclResult_t (*devices)(int* ndev); // Get various device properties. ncclResult_t (*getProperties)(int dev, ncclNetProperties_v6_t* props); // Create a receiving object and provide a handle to connect to it. The // handle can be up to NCCL_NET_HANDLE_MAXSIZE bytes and will be exchanged // between ranks to create a connection. ncclResult_t (*listen)(int dev, void* handle, void** listenComm); // Connect to a handle and return a sending comm object for that peer. // This call must not block for the connection to be established, and instead // should return successfully with sendComm == NULL with the expectation that // it will be called again until sendComm != NULL. ncclResult_t (*connect)(int dev, void* handle, void** sendComm); // Finalize connection establishment after remote peer has called connect. // This call must not block for the connection to be established, and instead // should return successfully with recvComm == NULL with the expectation that // it will be called again until recvComm != NULL. ncclResult_t (*accept)(void* listenComm, void** recvComm); // Register/Deregister memory. Comm can be either a sendComm or a recvComm. // Type is either NCCL_PTR_HOST or NCCL_PTR_CUDA. ncclResult_t (*regMr)(void* comm, void* data, int size, int type, void** mhandle); /* DMA-BUF support */ ncclResult_t (*regMrDmaBuf)(void* comm, void* data, size_t size, int type, uint64_t offset, int fd, void** mhandle); ncclResult_t (*deregMr)(void* comm, void* mhandle); // Asynchronous send to a peer. // May return request == NULL if the call cannot be performed (or would block) ncclResult_t (*isend)(void* sendComm, void* data, int size, int tag, void* mhandle, void** request); // Asynchronous recv from a peer. // May return request == NULL if the call cannot be performed (or would block) ncclResult_t (*irecv)(void* recvComm, int n, void** data, int* sizes, int* tags, void** mhandles, void** request); // Perform a flush/fence to make sure all data received with NCCL_PTR_CUDA is // visible to the GPU ncclResult_t (*iflush)(void* recvComm, int n, void** data, int* sizes, void** mhandles, void** request); // Test whether a request is complete. If size is not NULL, it returns the // number of bytes sent/received. ncclResult_t (*test)(void* request, int* done, int* sizes); // Close and free send/recv comm objects ncclResult_t (*closeSend)(void* sendComm); ncclResult_t (*closeRecv)(void* recvComm); ncclResult_t (*closeListen)(void* listenComm); } ncclNet_v6_t; typedef ncclNet_v6_t ncclNet_t; #define NCCL_PLUGIN_SYMBOL ncclNetPlugin_v6 typedef struct { // Name of the collective network (mainly for logs) const char* name; // Initialize the collective network. ncclResult_t (*init)(ncclDebugLogger_t logFunction); // Return the number of adapters capable of doing collective operations. // If ndev returns 0, all other functions might be set to NULL. ncclResult_t (*devices)(int* ndev); // Get various device properties. ncclResult_t (*getProperties)(int dev, ncclNetProperties_v6_t* props); // Create a receiving object and provide a handle to connect to it. The // handle can be up to NCCL_NET_HANDLE_MAXSIZE bytes and will be exchanged // between ranks to create connections. ncclResult_t (*listen)(int dev, void* handle, void** listenComm); // Create a group for collective operations. handles have been created // using listen() above. rank indicates caller's rank in the collective network. ncclResult_t (*connect)(void* handles[], int nranks, int rank, void* listenComm, void** collComm); // Returns whether a reduction operation on a data type is supported. // 1 for supported, 0 otherwise. ncclResult_t (*reduceSupport)(ncclDataType_t dataType, ncclRedOp_t redOp, int* supported); // Register/Deregister memory. Type is either NCCL_PTR_HOST or NCCL_PTR_CUDA. ncclResult_t (*regMr)(void* collComm, void* data, int size, int type, void** mhandle); /* DMA-BUF support */ ncclResult_t (*regMrDmaBuf)(void* collComm, void* data, size_t size, int type, uint64_t offset, int fd, void** mhandle); ncclResult_t (*deregMr)(void* collComm, void* mhandle); // Performs an asynchronous allreduce operation on the collective group. // May return request == NULL if the call cannot be performed (or would block). ncclResult_t (*iallreduce)(void* collComm, void* sendData, void* recvData, int count, ncclDataType_t dataType, ncclRedOp_t redOp, void* sendMhandle, void* recvMhandle, void** request); // Perform a flush/fence to make sure all data received with NCCL_PTR_CUDA is // visible to the GPU ncclResult_t (*iflush)(void* collComm, void* data, int size, void* mhandle, void** request); // Test whether a request is complete. If size is not NULL, it returns the // number of bytes sent/received. ncclResult_t (*test)(void* request, int* done, int* size); // Close and free collective comm objects ncclResult_t (*closeColl)(void* collComm); ncclResult_t (*closeListen)(void* listenComm); } ncclCollNet_v6_t; typedef ncclCollNet_v6_t ncclCollNet_t; #define NCCL_COLLNET_PLUGIN_SYMBOL ncclCollNetPlugin_v6 // v5 struct for backwards compatibility typedef struct { // Name of the network (mainly for logs) const char* name; // Initialize the network. ncclResult_t (*init)(ncclDebugLogger_t logFunction); // Return the number of adapters. ncclResult_t (*devices)(int* ndev); // Get various device properties. ncclResult_t (*getProperties)(int dev, ncclNetProperties_v6_t* props); // Create a receiving object and provide a handle to connect to it. The // handle can be up to NCCL_NET_HANDLE_MAXSIZE bytes and will be exchanged // between ranks to create a connection. ncclResult_t (*listen)(int dev, void* handle, void** listenComm); // Connect to a handle and return a sending comm object for that peer. // This call must not block for the connection to be established, and instead // should return successfully with sendComm == NULL with the expectation that // it will be called again until sendComm != NULL. ncclResult_t (*connect)(int dev, void* handle, void** sendComm); // Finalize connection establishment after remote peer has called connect. // This call must not block for the connection to be established, and instead // should return successfully with recvComm == NULL with the expectation that // it will be called again until recvComm != NULL. ncclResult_t (*accept)(void* listenComm, void** recvComm); // Register/Deregister memory. Comm can be either a sendComm or a recvComm. // Type is either NCCL_PTR_HOST or NCCL_PTR_CUDA. ncclResult_t (*regMr)(void* comm, void* data, int size, int type, void** mhandle); ncclResult_t (*deregMr)(void* comm, void* mhandle); // Asynchronous send to a peer. // May return request == NULL if the call cannot be performed (or would block) ncclResult_t (*isend)(void* sendComm, void* data, int size, int tag, void* mhandle, void** request); // Asynchronous recv from a peer. // May return request == NULL if the call cannot be performed (or would block) ncclResult_t (*irecv)(void* recvComm, int n, void** data, int* sizes, int* tags, void** mhandles, void** request); // Perform a flush/fence to make sure all data received with NCCL_PTR_CUDA is // visible to the GPU ncclResult_t (*iflush)(void* recvComm, int n, void** data, int* sizes, void** mhandles, void** request); // Test whether a request is complete. If size is not NULL, it returns the // number of bytes sent/received. ncclResult_t (*test)(void* request, int* done, int* sizes); // Close and free send/recv comm objects ncclResult_t (*closeSend)(void* sendComm); ncclResult_t (*closeRecv)(void* recvComm); ncclResult_t (*closeListen)(void* listenComm); } ncclNet_v5_t; // v5 struct for backwards compatibility typedef struct { // Name of the collective network (mainly for logs) const char* name; // Initialize the collective network. ncclResult_t (*init)(ncclDebugLogger_t logFunction); // Return the number of adapters capable of doing collective operations. // If ndev returns 0, all other functions might be set to NULL. ncclResult_t (*devices)(int* ndev); // Get various device properties. ncclResult_t (*getProperties)(int dev, ncclNetProperties_v6_t* props); // Create a receiving object and provide a handle to connect to it. The // handle can be up to NCCL_NET_HANDLE_MAXSIZE bytes and will be exchanged // between ranks to create connections. ncclResult_t (*listen)(int dev, void* handle, void** listenComm); // Create a group for collective operations. handles have been created // using listen() above. rank indicates caller's rank in the collective network. ncclResult_t (*connect)(void* handles[], int nranks, int rank, void* listenComm, void** collComm); // Returns whether a reduction operation on a data type is supported. // 1 for supported, 0 otherwise. ncclResult_t (*reduceSupport)(ncclDataType_t dataType, ncclRedOp_t redOp, int* supported); // Register/Deregister memory. Type is either NCCL_PTR_HOST or NCCL_PTR_CUDA. ncclResult_t (*regMr)(void* collComm, void* data, int size, int type, void** mhandle); ncclResult_t (*deregMr)(void* collComm, void* mhandle); // Performs an asynchronous allreduce operation on the collective group. // May return request == NULL if the call cannot be performed (or would block). ncclResult_t (*iallreduce)(void* collComm, void* sendData, void* recvData, int count, ncclDataType_t dataType, ncclRedOp_t redOp, void* sendMhandle, void* recvMhandle, void** request); // Perform a flush/fence to make sure all data received with NCCL_PTR_CUDA is // visible to the GPU ncclResult_t (*iflush)(void* collComm, void* data, int size, void* mhandle, void** request); // Test whether a request is complete. If size is not NULL, it returns the // number of bytes sent/received. ncclResult_t (*test)(void* request, int* done, int* size); // Close and free collective comm objects ncclResult_t (*closeColl)(void* collComm); ncclResult_t (*closeListen)(void* listenComm); } ncclCollNet_v5_t; // v4 struct for backwards compatibility typedef struct { char* name; // Used mostly for logging. char* pciPath; // Path to the PCI device in /sys. uint64_t guid; // Unique identifier for the NIC chip. Important for // cards with multiple PCI functions (Physical or virtual). int ptrSupport; // NCCL_PTR_HOST or NCCL_PTR_HOST|NCCL_PTR_CUDA int speed; // Port speed in Mbps. int port; // Port number. int maxComms; // Maximum number of comms we can create } ncclNetProperties_v4_t; // v4 struct for backwards compatibility typedef struct { // Name of the network (mainly for logs) const char* name; // Initialize the network. ncclResult_t (*init)(ncclDebugLogger_t logFunction); // Return the number of adapters. ncclResult_t (*devices)(int* ndev); // Get various device properties. ncclResult_t (*getProperties)(int dev, ncclNetProperties_v4_t* props); // Create a receiving object and provide a handle to connect to it. The // handle can be up to NCCL_NET_HANDLE_MAXSIZE bytes and will be exchanged // between ranks to create a connection. ncclResult_t (*listen)(int dev, void* handle, void** listenComm); // Connect to a handle and return a sending comm object for that peer. ncclResult_t (*connect)(int dev, void* handle, void** sendComm); // Finalize connection establishment after remote peer has called connectHandle ncclResult_t (*accept)(void* listenComm, void** recvComm); // Register/Deregister memory. Comm can be either a sendComm or a recvComm. // Type is either NCCL_PTR_HOST or NCCL_PTR_CUDA. ncclResult_t (*regMr)(void* comm, void* data, int size, int type, void** mhandle); ncclResult_t (*deregMr)(void* comm, void* mhandle); // Asynchronous send to a peer. // May return request == NULL if the call cannot be performed (or would block) ncclResult_t (*isend)(void* sendComm, void* data, int size, void* mhandle, void** request); // Asynchronous recv from a peer. // May return request == NULL if the call cannot be performed (or would block) ncclResult_t (*irecv)(void* recvComm, void* data, int size, void* mhandle, void** request); // Perform a flush/fence to make sure all data received with NCCL_PTR_CUDA is // visible to the GPU ncclResult_t (*iflush)(void* recvComm, void* data, int size, void* mhandle, void** request); // Test whether a request is complete. If size is not NULL, it returns the // number of bytes sent/received. ncclResult_t (*test)(void* request, int* done, int* size); // Close and free send/recv comm objects ncclResult_t (*closeSend)(void* sendComm); ncclResult_t (*closeRecv)(void* recvComm); ncclResult_t (*closeListen)(void* listenComm); } ncclNet_v4_t; // v4 struct for backwards compatibility typedef struct { // Name of the collective network (mainly for logs) const char* name; // Initialize the collective network. ncclResult_t (*init)(ncclDebugLogger_t logFunction); // Return the number of adapters capable of doing collective operations. // If ndev returns 0, all other functions might be set to NULL. ncclResult_t (*devices)(int* ndev); // Get various device properties. ncclResult_t (*getProperties)(int dev, ncclNetProperties_v4_t* props); // Create a receiving object and provide a handle to connect to it. The // handle can be up to NCCL_NET_HANDLE_MAXSIZE bytes and will be exchanged // between ranks to create connections. ncclResult_t (*listen)(int dev, void* handle, void** listenComm); // Create a group for collective operations. handles have been created // using listen() above. rank indicates caller's rank in the collective network. ncclResult_t (*connect)(void* handles[], int nranks, int rank, void* listenComm, void** collComm); // Returns whether a reduction operation on a data type is supported. // 1 for supported, 0 otherwise. ncclResult_t (*reduceSupport)(ncclDataType_t dataType, ncclRedOp_t redOp, int* supported); // Register/Deregister memory. Type is either NCCL_PTR_HOST or NCCL_PTR_CUDA. ncclResult_t (*regMr)(void* collComm, void* data, int size, int type, void** mhandle); ncclResult_t (*deregMr)(void* collComm, void* mhandle); // Performs an asynchronous allreduce operation on the collective group. // May return request == NULL if the call cannot be performed (or would block). ncclResult_t (*iallreduce)(void* collComm, void* sendData, void* recvData, int count, ncclDataType_t dataType, ncclRedOp_t redOp, void* sendMhandle, void* recvMhandle, void** request); // Perform a flush/fence to make sure all data received with NCCL_PTR_CUDA is // visible to the GPU ncclResult_t (*iflush)(void* collComm, void* data, int size, void* mhandle, void** request); // Test whether a request is complete. If size is not NULL, it returns the // number of bytes sent/received. ncclResult_t (*test)(void* request, int* done, int* size); // Close and free collective comm objects ncclResult_t (*closeColl)(void* collComm); ncclResult_t (*closeListen)(void* listenComm); } ncclCollNet_v4_t; #endif // end include guard