147 lines
5.3 KiB
C
147 lines
5.3 KiB
C
/*
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* Copyright 2009-2016 NVIDIA Corporation. All rights reserved.
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*
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* NOTICE TO USER:
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*
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* This source code is subject to NVIDIA ownership rights under U.S. and
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* international Copyright laws.
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*
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* This software and the information contained herein is PROPRIETARY and
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* CONFIDENTIAL to NVIDIA and is being provided under the terms and conditions
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* of a form of NVIDIA software license agreement.
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*
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* NVIDIA MAKES NO REPRESENTATION ABOUT THE SUITABILITY OF THIS SOURCE
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* CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" WITHOUT EXPRESS OR
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* IMPLIED WARRANTY OF ANY KIND. NVIDIA DISCLAIMS ALL WARRANTIES WITH
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* REGARD TO THIS SOURCE CODE, INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY, NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR PURPOSE.
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* IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL,
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
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* OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE
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* OR PERFORMANCE OF THIS SOURCE CODE.
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*
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* U.S. Government End Users. This source code is a "commercial item" as
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* that term is defined at 48 C.F.R. 2.101 (OCT 1995), consisting of
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* "commercial computer software" and "commercial computer software
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* documentation" as such terms are used in 48 C.F.R. 12.212 (SEPT 1995)
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* and is provided to the U.S. Government only as a commercial end item.
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* Consistent with 48 C.F.R.12.212 and 48 C.F.R. 227.7202-1 through
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* 227.7202-4 (JUNE 1995), all U.S. Government End Users acquire the
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* source code with only those rights set forth herein.
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*
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* Any use of this source code in individual and commercial software must
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* include, in the user documentation and internal comments to the code,
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* the above Disclaimer and U.S. Government End Users Notice.
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*/
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#include "nvToolsExt.h"
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#include "cuda.h"
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#include "driver_types.h"
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#ifndef NVTOOLSEXT_CUDART_V3
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#define NVTOOLSEXT_CUDART_V3
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#ifdef __cplusplus
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extern "C" {
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#endif /* __cplusplus */
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/* ========================================================================= */
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/** \name Functions for CUDA Resource Naming
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*/
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/** \addtogroup RESOURCE_NAMING
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* \section RESOURCE_NAMING_CUDART CUDA Runtime Resource Naming
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*
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* This section covers the API functions that allow to annotate CUDA resources
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* with user-provided names.
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*
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* @{
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*/
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/* ------------------------------------------------------------------------- */
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/* \cond SHOW_HIDDEN
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* \brief Used to build a non-colliding value for resource types separated class
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* \version \NVTX_VERSION_2
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*/
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#define NVTX_RESOURCE_CLASS_CUDART 5
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/** \endcond */
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/* ------------------------------------------------------------------------- */
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/** \brief Resource types for CUDART
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*/
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typedef enum nvtxResourceCUDARTType_t
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{
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NVTX_RESOURCE_TYPE_CUDART_DEVICE = NVTX_RESOURCE_MAKE_TYPE(CUDART, 0), /* int device */
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NVTX_RESOURCE_TYPE_CUDART_STREAM = NVTX_RESOURCE_MAKE_TYPE(CUDART, 1), /* cudaStream_t */
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NVTX_RESOURCE_TYPE_CUDART_EVENT = NVTX_RESOURCE_MAKE_TYPE(CUDART, 2), /* cudaEvent_t */
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} nvtxResourceCUDARTType_t;
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/* ------------------------------------------------------------------------- */
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/** \brief Annotates a CUDA device.
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*
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* Allows the user to associate a CUDA device with a user-provided name.
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*
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* \param device - The id of the CUDA device to name.
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* \param name - The name of the CUDA device.
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*
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* \version \NVTX_VERSION_1
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* @{ */
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NVTX_DECLSPEC void NVTX_API nvtxNameCudaDeviceA(int device, const char* name);
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NVTX_DECLSPEC void NVTX_API nvtxNameCudaDeviceW(int device, const wchar_t* name);
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/** @} */
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/* ------------------------------------------------------------------------- */
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/** \brief Annotates a CUDA stream.
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*
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* Allows the user to associate a CUDA stream with a user-provided name.
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*
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* \param stream - The handle of the CUDA stream to name.
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* \param name - The name of the CUDA stream.
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*
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* \version \NVTX_VERSION_1
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* @{ */
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NVTX_DECLSPEC void NVTX_API nvtxNameCudaStreamA(cudaStream_t stream, const char* name);
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NVTX_DECLSPEC void NVTX_API nvtxNameCudaStreamW(cudaStream_t stream, const wchar_t* name);
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/** @} */
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/* ------------------------------------------------------------------------- */
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/** \brief Annotates a CUDA event.
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*
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* Allows the user to associate a CUDA event with a user-provided name.
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*
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* \param event - The handle of the CUDA event to name.
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* \param name - The name of the CUDA event.
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*
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* \version \NVTX_VERSION_1
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* @{ */
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NVTX_DECLSPEC void NVTX_API nvtxNameCudaEventA(cudaEvent_t event, const char* name);
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NVTX_DECLSPEC void NVTX_API nvtxNameCudaEventW(cudaEvent_t event, const wchar_t* name);
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/** @} */
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/** @} */ /* END RESOURCE_NAMING */
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/* ========================================================================= */
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#ifdef UNICODE
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#define nvtxNameCudaDevice nvtxNameCudaDeviceW
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#define nvtxNameCudaStream nvtxNameCudaStreamW
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#define nvtxNameCudaEvent nvtxNameCudaEventW
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#else
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#define nvtxNameCudaDevice nvtxNameCudaDeviceA
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#define nvtxNameCudaStream nvtxNameCudaStreamA
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#define nvtxNameCudaEvent nvtxNameCudaEventA
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#endif
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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#ifndef NVTX_NO_IMPL
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#define NVTX_IMPL_GUARD_CUDART /* Ensure other headers cannot included directly */
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#include "nvtxDetail/nvtxImplCudaRt_v3.h"
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#undef NVTX_IMPL_GUARD_CUDART
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#endif /*NVTX_NO_IMPL*/
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#endif /* NVTOOLSEXT_CUDART_V3 */
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